This is a blog for the researchers of the project "Large-scale Social Network Analyses using Agent-based Pedestrian Crowd Models". The objective of this project is to investigate an important and currently relevant research problem - the social behavior of crowds - using computational methods.
Thursday, October 25, 2012
Reactive and GT based rules
Dear colleagues,
This document contains the updated sets of reactive and
game theory based rules used in the second version of
the Netlogo program, in the process of replication in
the first version of the Repast program. This version contains
9 actions.
There's a revised set of rules including more actions that
I'm going to post later.
I'll upload the corresponding program to Enrique's server
at cold.inaoep.mx
Kind regards,
Angelica
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