This is a blog for the researchers of the project "Large-scale Social Network Analyses using Agent-based Pedestrian Crowd Models".
The objective of this project is to investigate an important and currently relevant research problem - the social behavior of crowds - using computational methods.
This document contains the updated sets of reactive and
game theory based rules used in the second version of
the Netlogo program, in the process of replication in
the first version of the Repast program. This version contains
There's a revised set of rules including more actions that
I'm going to post later.
I'll upload the corresponding program to Enrique's server
This document describes the revised set of fixed rules used currently by our pedestrians. The rules are presented in the form state-action and I expect this format is easily managed to incorporate the Game Theory based rules prepared by Enrique and Raj.
I'm sending the Netlogo program directly to your email addresses. Let me know if you need any further explanation.